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UE – Double Click Cast Tutorial

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Overview

The Double Click Cast plugin enhances Unreal Engine\'s Blueprint workflow by allowing instant access to C++ source files or Blueprint assets directly from "Cast to" nodes. Double-click any "Cast to" node to open its target class/asset.


Key Features

C++ Classes: Opens the corresponding .h header file (e.g., Cast to Actor → Actor.h).
Blueprint Assets: Opens the target Blueprint asset (e.g., Cast to BP_Player → BP_Player.uasset).

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